Our core team consists of experienced artists who are passionate and technically sophisticated, and selected for their individual SUPERPOWERS. What sets us apart is our long-term, trusted client relationships and impeccable service. Located in beautiful Columbia County, New York, with high speed connectivity to the rest of the world – we are able to offer the New York VFX Rebate of 30%
Concept, Look Development and Pre-visualization
Digital Make-Up and Beauty Work
Invisible VFX seasoningAll Using Nuke, Maya, and Unreal Engine
Our team consists of experienced artists who are passionate and technically sophisticated, only chosen for their SUPERPOWERS. What sets Cadence apart from others is our long-term, trusted, client relationships.
Craig, an experienced Supervisor and award winning artist, is our artistic visionary who leads CADENCE with a keen eye for color and composition and the technical mastery to solve any problem that may arise. After becoming classically trained with a BFA from the college of DAAP | University of Cincinnati, he went on to get his MFA in Computer Arts. Craig has over 20 years of experience. After his start as a CG animator producing commercials for Sony, Disney, and TBS, he found his love for compositing, moving into Feature Film in 2002. Craig has been awarded 6 EMMY AWARDS – HONORS awards for his work on Game of Thrones and American Horror Story. When Craig is not working you’ll find him playing with his 2 kids, out cycling or keeping his world ranked form for Fina Masters Swimming. Fun fact about Craig: he is a former Masters World Record Holder and became a Fina World Masters Swimming Champion in 2014 for the 200 Individual Medley.
After years of successfully blending the science of business and creativity, Jeremy joined Cadence Effects as Head of Production in 2018, handling all the day to day stuff. Prior to joining the team, Jeremy was COO for Suzanne Lovell Inc., an AD100 Architectural and Interiors firm based in Chicago, with projects throughout the US and Europe. Jeremy likes to say that throughout his career he has been incredibly lucky to work with the “best of the best”. He began his career in post-production as an editorial assistant, which lead him to become a digital coordinator and to hold producer roles for Mass. Illusions and ESC Entertainment. Projects included – The Matrix Trilogy (1999, 2003); Constantine (2005); Catwoman (2004); Thirteen Ghosts (2001); Bless the Child (2000); Starship Troopers (1997); Shadow Conspiracy (1997); Eraser (1996) and Judge Dredd (1995). Outside of work, Jeremy is an avid sailor and skier on both snow and water. He can be found on skis quite a bit during the winter and summer months here in the Berkshires.